A couple of introductory videos from the creators of Civilization VI

Even then, the developers mentioned that in the new game of fans several pleasant innovations awaiting at once, among which are, for example, an improved cities building system. Well, so that you imagine what we are talking about, the creators Civilization VI published a small introductory video with fragments of gameplay.

While the next trailer will allow you to make an idea of ​​one of the key civilizations Civilization VI led by the president Theodor Roosevelt (Theodore Roosevelt).

The release of a computer strategy Civilization VI scheduled for October 21 this year.

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Sid Meier’s Civilization VI

The best comments

At first, such a graphics scared a little, but now I understand that the game looks much more organic in such a style. The guys can interest.

The new feature with https://giocodigitalecasino.co.uk/mobile-app/ the districts was very interested in. A new line appears, which must be thought about. Decide how to make these areas as profusely as possible. After all, before it was necessary to think only about the largest income of resources. And now you have to look at the moves forward, then to get the greatest synergy. But again, I hope that they will finish diplomacy.

It is fair, but it seems to me that the new mechanics of the development of cities is not the only innovation. But in general, civilization has always, at first glance, remained the same from the game to the game, and how the devil later clarified in detail.

Indeed, let everything be too, but with new lotions. And it would be nice to improve diplomacy. In the six, your neighbors changed their relations from war to world, as if they had some kind of bipolar disorder. “You did not declare war on the country who offended you? And then you know, I declare war on you, you, a spineless bitch!" – tells you just your former ally. Although maybe I’m finding fault)

For me – perhaps the most anticipated game this year. New mechanics are very, very pleasing. The new city system is even better than in Endless Legend.

I don’t know why everyone grumbled like that. I liked it right away. Still, Tsiva is schematic, the emphasis is not at all. For me the main thing is that the style is observed, the picture is a whole. In general, pleasant soft graphics.

It sounds good, the card now looks a little more interesting. But still you will need to try it yourself, and then evaluate. I’m waiting for a stream from Maxim)

Diplomacy and AI in the 4th is the biggest problem, in my opinion, which is usually solved by multiplayer. =)
But in general, of course, I would really like to see the sane AI.

Well, yes, AI is somewhat dull, because it is predictable. You can easily manipulate enemy detachments. Substituting one or the other bait.

I hope for it;) but from the second video it is already clear that the powers are more personalized. It seems more individuality in every country. And this means that it may be interesting to play different countries. In the top five, although I really liked it, I quickly got bored with playing after I figured out because of the uniformity. And other powers were almost no different.

I don’t know, it seems and good innovation with areas.But it is good when a couple of cities only under control.And if the player has 15-20 cities, and follow everyone where to build, real hemorrhoids will probably be.

Only now I realized that the system with areas is very similar to the construction of a city in a desktop civilization. Also the city center and suburbs with different bonuses.

I liked their ideas for the development and modernization of cells, but what if the city is built where there is, for example, there are only mountains and the sea or even just on a small island in the ocean, that is, I can’t see the points of science and wonders of the world from it?